View Issue Details

IDProjectCategoryView StatusLast Update
0000989Populous: The Beginning8 Player Poppublic2021-10-04 04:13
ReporterDivinity Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
Product Version1.5 
Summary0000989: wildmen die too quickly if it's not early game
Descriptionwildmen die too quickly if it's not early game
if you create them with triggers or scripts mid/lategame, they just die almost instantly, or after 3 seconds - that's pretty annoying
Steps To Reproducecreate wildies at later stages of a level (not early game)
notice them dying quickly
TagsMultiplayer, Single Player
Build Number3563

Activities

Kosjak

2021-10-04 04:13

administrator   ~0000453

game's intended mechanic, if you want wildies to stay use FIX_WILD_IN_AREA function, if not even that helps report it as an different issue

Issue History

Date Modified Username Field Change
2021-02-06 09:14 Divinity New Issue
2021-02-06 09:14 Divinity Tag Attached: Multiplayer
2021-02-06 09:14 Divinity Tag Attached: Single Player
2021-02-28 07:44 Kosjak Sticky Issue No => Yes
2021-10-04 04:13 Kosjak Status new => closed
2021-10-04 04:13 Kosjak Resolution open => no change required
2021-10-04 04:13 Kosjak Note Added: 0000453
2021-10-04 04:13 Kosjak Sticky Issue Yes => No