View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000134 | Populous: The Beginning | Multiplayer | public | 2015-07-29 06:16 | 2017-11-29 16:32 |
| Reporter | Assigned To | Brandan | |||
| Priority | normal | Severity | feature | Reproducibility | have not tried |
| Status | closed | Resolution | won't fix | ||
| Summary | 0000134: Chatting while paused should only be able to talk to all | ||||
| Description | so that people don't talk to their teammate, still when unpaused default chat filter (talking to ally) should be restored | ||||
| Tags | No tags attached. | ||||
| Build Number | |||||
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Does anyone else think this is a good idea? |
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What if someone went for a sec, and i want to discuss a plan with my ally? I don't think it's good idea. But optional could be, if not optional, then no. |
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People pause for a "sec" to discuss plans with their ally making up excuses like they had to go to the bathroom. I've seen this happen before as I was the ally and my ally went to the "bathroom" and discussed a plan with me. I don't think you should be discussing plans with your ally even in pause because of that reason. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-07-29 06:16 |
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New Issue | |
| 2016-03-30 14:26 | IncaWarrior | Severity | minor => feature |
| 2016-05-23 01:40 | Brandan | Note Added: 0000134 | |
| 2016-05-23 01:40 | Brandan | Assigned To | => Brandan |
| 2016-05-23 01:40 | Brandan | Status | new => feedback |
| 2016-05-23 01:55 | Kosjak | Note Added: 0000135 | |
| 2016-05-23 01:57 | Brandan | Note Added: 0000136 | |
| 2016-11-20 01:08 | Brandan | Status | feedback => closed |
| 2016-11-20 01:08 | Brandan | Resolution | open => won't fix |
| 2017-11-29 16:32 | Brandan | Category | Multiplayer => Multiplayer1 |
| 2017-11-29 16:40 | Brandan | Category | Multiplayer1 => Multiplayer |