View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000119 | Populous: The Beginning | General | public | 2015-07-18 13:23 | 2016-11-20 01:08 |
| Reporter | IncaWarrior | Assigned To | Brandan | ||
| Priority | normal | Severity | major | Reproducibility | sometimes |
| Status | closed | Resolution | won't fix | ||
| Product Version | 1.1 | ||||
| Summary | 0000119: Palette corruption | ||||
| Description | The palette often will become corrupted and show distorted colors. | ||||
| Tags | No tags attached. | ||||
| Build Number | |||||
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This was fixed in Windows 8 new DirectX Emulator, maybe figure out how they fixed it? |
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Check out the void palette_corruption_fix(UBYTE force_flag) function in Palettes.cpp |
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Not going to fix / DirectX 9 upgrade should fix it. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-07-18 13:23 | IncaWarrior | New Issue | |
| 2015-08-03 17:41 | Brandan | Note Added: 0000038 | |
| 2015-08-08 00:40 | Brandan | Note Added: 0000051 | |
| 2016-11-20 01:08 | Brandan | Note Added: 0000181 | |
| 2016-11-20 01:08 | Brandan | Status | new => closed |
| 2016-11-20 01:08 | Brandan | Assigned To | => Brandan |
| 2016-11-20 01:08 | Brandan | Resolution | open => won't fix |