Populous: The Beginning Script 3  1.0.0
Documentation for Populous Script 3 engine
Player Struct Reference

#include <Module_DataTypes.h>

Public Attributes

signed char PlayerNum
 
long StartNumPeople
 
long Mana
 
long NumPeople
 
long NumBuildings
 
long NumBuildingMarkers
 
struct eastl::array< short, 20 > NumBuildingsOfType
 
struct eastl::array< short, 20 > NumBuiltOrPartBuiltBuildingsOfType
 
long NumDeadSoulConverts
 
long NumGhostPeople
 
struct eastl::array< short, 9 > NumLocalPeopleInBalloons
 
struct eastl::array< short, 9 > NumLocalPeopleInBoats
 
struct eastl::array< struct eastl::array< short, 6 >, 9 > NumLocalPeopleInGuiState
 
struct eastl::array< short, 9 > NumLocalPeopleOfType
 
struct eastl::array< short, 5 > NumVehiclesOfType
 
long NumWildToRepopulate
 
unsigned char ShamanLives
 
struct Coord3D ReincarnSiteCoord
 
struct eastl::array< long, 32 > SpellsMana
 
struct eastl::array< unsigned short, 10 > PeopleKilled
 
struct eastl::array< unsigned char, 22 > SpellsCast
 
long ManaTransferAmt
 
long ManaUnspent
 
long TotalSpellsMana
 
long LastManaIncr
 
long OptimalManaIncome
 
short ManaTransferCount
 
short ManaTransferRate
 
unsigned short NumPeopleConverted
 
unsigned char SpellDelayCount
 
signed char PlayerType
 
unsigned char PlayerActive
 
signed char MigratedPlayer
 
long DeadCount
 

Detailed Description

Definition at line 911 of file Module_DataTypes.h.


The documentation for this struct was generated from the following file: