View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000230 | Populous: The Beginning | General | public | 2016-01-06 08:45 | 2016-02-25 04:40 |
| Reporter | Snak | Assigned To | Red | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Target Version | 1.1 | Fixed in Version | 1.1 | ||
| Summary | 0000230: Spies trained into other units can burn trees/wood/buildings | ||||
| Description | Spies trained into other units can burn trees/wood/buildings. They will go near the object you chose to burn (tree/wood/building), then they will turn into a spy again, only for the duration of the burn animation. They will then return to the unit they were. On control pannel, the unit doesn't momentarily become a spy. It's only the animation that changes, not the actual unit. | ||||
| Steps To Reproduce | - Select a spy - Ctrl+click on another training hut (Warrior/FW/Preacher) - Ctrl+click on a tree/wood pile/enemy building - Watch as another trained unit becomes a spy again for the burning animation | ||||
| Tags | No tags attached. | ||||
| Build Number | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-01-06 08:45 | Snak | New Issue | |
| 2016-01-06 11:55 | Brandan | Target Version | => 1.1 |
| 2016-01-14 21:27 | Red | Assigned To | => Red |
| 2016-01-14 21:27 | Red | Status | new => assigned |
| 2016-01-14 21:28 | Red | Note Added: 0000108 | |
| 2016-01-14 21:28 | Red | Status | assigned => resolved |
| 2016-01-14 21:28 | Red | Fixed in Version | => 1.1 |
| 2016-01-14 21:28 | Red | Resolution | open => fixed |
| 2016-02-25 04:40 | Brandan | Relationship added | related to 0000254 |