View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000204 | Populous: The Beginning | Single Player | public | 2015-11-23 06:54 | 2017-11-29 16:35 |
| Reporter | Kosjak | Assigned To | Brandan | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Target Version | 1.1 | ||||
| Summary | 0000204: Appearing Spells/Buildings. | ||||
| Description | If specific tribe on designed level (original poptb maps) doesn't exist, and that tribe has special permanent spell/building, that 'spell/building' will appear at start. Or when tribe dies, spell/building will appear. (that is ok for original campaign, but not for others). Something will be easier for modders, if those spells/buildings will not appear. | ||||
| Steps To Reproduce | Remove tribe with it's permanent spell/building. Example: level 12 (An Easy Target), removing red tribe, will make tornado (perma) appear at start of level. | ||||
| Tags | No tags attached. | ||||
| Build Number | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-11-23 06:54 | Kosjak | New Issue | |
| 2015-11-23 06:54 | Kosjak | File Added: Untitled.png | |
| 2015-12-01 15:29 | Brandan | Target Version | => 1.1 |
| 2016-01-03 02:35 | Brandan | Status | new => closed |
| 2016-01-03 02:35 | Brandan | Assigned To | => Brandan |
| 2016-01-03 02:35 | Brandan | Resolution | open => won't fix |
| 2017-11-29 16:35 | Brandan | Category | Single Player => Single Player1 |
| 2017-11-29 16:40 | Brandan | Category | Single Player1 => Single Player |